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iTunes MagTime Inc, Condé Nast and Hearst are the big hitting publisher that are planning to create “iTunes for magazines” – an online store where you’d be able to buy and download digital editions of their biggest magazine titles.

The obvious hope is that the online store would provide a bolster to the endangered and often overpriced (in my opinion) format.

The titles involved could include giants like Time, People, Vanity Fair, Sports Illustrated, The New Yorker and Esquire.

Condé Nast and Hearst aren’t planning to release their own e-reader for these magazines and would rather build an app store where users could download content to a variety of devices – you know; puters, iPhones, e-readers and the like. By teaming up they’re hoping to share the cost.

As RWW points out: They’re going to have to change the content of magazines if they’re going to compete with content that’s already custom made for formats like the iPhone – have you seen GQ’s iPhone app?

So – the question is: Would you buy and pay for an online mag?

Remember that there’s plenty of free online magazines out there ;)

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codmw2You can’t have gotten through this week without hearing about Call of Duty: Modern Warfare 2

I’ve not bothered mentioning it as everyone seemed to be doing that.

But I can’t fail mentioning this.

The latest episode of the popular shooty-shooty-death-kill game has experienced the biggest launch of an entertainment product in history!

It has managed to haul a huge $310 million in the space of 24 hours in the UK and US alone!

Remember that little Batman film – Dark Knight? PAH!

That only managed $158 million in the same period of time.

This amount was generated by 4.7 million units sold which is especially fantastic when you know that the market has been in decline in the last year.

In the UK 1.2 million copies were sold in the 24 hours following its release, twice the amount Grand Theft Auto IV sold in its first day.

Analysts predict that by Christmas, Activision will have sold around 12 million copies of the game.

Since its release, the game has been plagued with online difficulties. PC gamers were disappointed with the initial lack of online support, while the PlayStation Network struggled to deal with the sudden flood of online games.

Meanwhile Xbox Live experienced relatively few problems, and even achieved a landmark 2 million users online at the same time.

Is it all that it’s cracked up to be?

Let me know your thoughts in the comments below :)

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1 in 4 Gamers Pay and Download Instead of Leaving Their Gaming Chairs – What’s a High Street Again?

October 28, 2009 Click to read more →
Thumbnail image for 1 in 4 Gamers Pay and Download Instead of Leaving Their Gaming Chairs – What’s a High Street Again?

Gamers love to have the latest and bestest and it shows that 25% of gamers surveyed said that paying for and downloading the digital only version is the way forward.
The International Gamers Survey, conducted by Today’s Gamers took in the opinion of 13,000 gamers across Europe and the United States and found that, on average, [...]

Twitter Search and Trends Box Appears

March 9, 2009 Click to read more →

There’s word going round that some Twitter users have access to a seach box that has recently appeared in their toolbar up in the right-hand side of Twitter.com – they can also get a list of ‘trends’ – those hot Tweet topics that are blazing up the interweb.
So, looks like Twitter is either testing or gradually [...]

Google Android Gets Paid Applications

January 2, 2009 Click to read more →

If you’ve been less than impressed by the current downloads available on your Google G1 you may be relieved to hear that there’s a second wave a-coming.
Thing is, you’ll need to dip into your pocket to get them.
That’s right my Google Phone loving friends – paid apps are heading to Android and the UK and [...]

O2’s NFC Nokia Mobile Wallet A Success!

September 2, 2008 Click to read more →

O2’s just revealed the results of its first NFC trial.
This is the jobby that allows you to pay for things using the wireless power of your mobile blower.
The next phase is to whack this tech into the SIM cards themselves so that more phones can be used as a mobile wallet.
Declaring the trial a [...]